Tag Archives: Scrum

SOFTWARE ESTIMATES – PLANNING FALLACY

software estimation - planning fallacy

OVERVIEW Specialist no code, low code and traditional code developers have two things in common.  First, they all claim some level of expert status – at least extensive expertise in, and knowledge of, highly complex software development tools and platforms.   Second, they are notoriously optimistic planners.  The flipside of this second trait is that […]

read more

July 28-2021, Written by Segun Osu Leave a comment

Agile and Remote Dev Teams

How to Use Agile to Manage Remote Dev Teams, from G2Guide’s Segun Osu The way you manage a remote team’s work dictates both their success and yours. This is a summary of a session held by Wework Labs mentor Segun Osu, director of G2Guide.   Why agile makes sense for remote teams Agile is designed […]

read more

November 17-2019, Written by Segun Osu Leave a comment

Remote Software Development – Team Management Playbook

Last week Wework Labs invited me to give a talk to some of their members – tech. startup founders, CEOs and CTOs – based at Wework buildings in London. We planned this with Wework Labs to share how best to recruit, manage, motivate and retain remote software development teams. Q&A surfaced some of the issues […]

read more

April 19-2019, Written by Segun Osu Leave a comment

Outsource Like a Pro

remote teams_developers

Outsourcing the development of your organisation’s App, AI or other software could significantly lower your development costs and reduce project delivery times.  However, outsourcing is not appropriate for every organisation, product or project – you still need the right leadership, a robust service level agreement (SLA) and you need to follow the Golden Rule to deliver […]

read more

October 11-2017, Written by Segun Osu Leave a comment

Mobile Apps – Selecting The Right Agency

Business needs should drive the choice of technology for your mobile app which will in turn influence the selection of the ideal development team, upfront development costs, ongoing maintenance costs, product performance and its  expected useful life. Programming languages, platforms, frameworks, databases, containers, etc.  is the stuff your mobile app depends on.   This short post explains why technology […]

read more

March 05-2017, Written by Segun Osu Leave a comment